Multisampling and Motion Blur in a Ray Tracer
نویسندگان
چکیده
We describe a simple extension for MSAA to ray tracing and describe how to integrate motion blur with MSAA. We show that MSAA extends naturally to a ray tracer, but it does not integrate well with motion blur. To solve this problem, we add a cache to help reduce unnecessary shading. We then show that the quality and performance of our MSAA + motion blur solution makes it worthwhile for many ray tracing workloads.
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